Composer and Sound Designer

Kasey Polk is a freelance composer, performer, and sound designer. His focus is to create music and sound design for film,video games, sonic branding, and commercials.  

New Camera

Got a new camera for The Polk Duo, but thought that I would experiment myself and see if I can shoot something interesting. Some may like, some may not, but I will create what I create. Here's my first vid.

Busy Busy Busy!

Wow, its been quite a while since I have posted anything here. I am ashamed that I haven't been as active as I was earlier in the year. I do have a few reasons for that though!


1.) My wife and I play in a group together called The Polk Duo. Since about May of this year, we were busy producing our latest album Wonderful. It's a project that we started writing about April of 2015 and was released on August 12, 2016. It was a huge project for us as a group and as a couple. We are very proud of the work that we put into it, along with the help of some very good friends. If you would like to check it out, feel free to click this link! Here's the cover art created by Todgi Dozier! Huge shout out to Larry Q Draughn for laying down the drum parts, Peter Kimosh for his recording/mixing mastery, Al Strong & Tim Smith for laying down some horns, and Byron Carter for his bass work on the track More Than! 

2.) I have recently decided to jump back into the classroom teaching K-5 Elementary! It's something that is entirely new and has been quite an interesting experience. The thing that I find that I love most is that kids love to sing and dance, so it's been very helpful in making me sing and dance more! I've always kind of had a fear of singing and playing guitar, but because it's important to do some in class, I think that I been growing quite a bit. Since i've started teaching, unfortunately, composing has come to a complete hault. My goal is to make sure that I start it back up again in the new year (Lord Willing).







Carnival Music!

A while back I had the fortunate opportunity to cross paths with Outlaw Games Co. and their game Shufflet.  Shufflet encourages you to build the biggest number of grouped pieces possible then clear them when *you* are ready. Shift entire rows and columns at once creating a unique brain bending challenge. The timer is always ticking, but it is well worth your time to create as many groups as possible for that BIG score before proceeding to the next level.  

While discussing the style of music with the developer, Ryan Burnside, he wanted to have a type of calliope/carnival style music to set the mood of the game. To be completely honest, I had never written in this style of music. After doing some research on calliope/carnival/circus type music, I realized that it was basically like a march. For me, playing clarinet in marching band in highschool through college, though I never wrote a march, I knew that I could do it. It was pretty fun writing a march and I'm glad that I got to add that style of music to my portfolio! Feel free to check out Shufflet and let us know what you think about it! 

Party Llama Games: Pandora

Sometime last year, I came across a thread looking for new members to join a team/company based out of London. The majority of the time, when someone makes a posts looking for members, the slots normally fill up fairly quickly and even quicker for the music/audio spots! But for some reason, they hadn't had an audio/music person yet, so I thought I'd post my info, and behold, I got a spot as a composer/sound designer! Well since then, everyone on the team has been working very hard to produce a really awesome game! The game is titled Pandora and it is being created by Party Llama Games (Love this company name!)  Here are some screens of the game so far! 

We have recently showcased some of the game at some game events in the UK and so far, things are looking great! We've had some good interest in it and are speaking with publishers and other big wig people!  


If you like what you are seeing, please check us out on Facebook, Twitter, DeviantArt, all under the title of Party Llama Games! We update often with the progress of the game! 

Withering Trail: A Vixen's Journey

Since I've started working as a composer, there are few folks that I have constantly remained in contact with. Well some of my long time game dev buddies have decided to start working on another title! This one is called Withering Trail: A Vixen's Journey. I will be creating the music/SFX for the game and am looking forward to it as always! 

Here's a brief intro from the  from the studio! 

"We'd like to introduce Withering Trail: A Vixen's Journey. When a mother wakes up one morning with her pup missing.. Out of fear that a predator has taken him, she ventures off and tracks her pup's scent. You'll venture to great lengths in hope to find him.

Withering Trail will be a story driven point and click adventure game for mobile and VR (Gear VR / Google Cardboard).

Estimated for Release by end of Summer 2016 (Episode 1)."

Here is the title artwork so far! Stay tuned for more updates! Follow the project on Facebook at ColorBlind Sequence Studios

NPR's 2016 Tiny Desk Concert Contest

Hey everyone!

Hope all is well! We are currently frozen in our homes in NC with this blizzard! Though we've been snowed in, we've been able to catch up on a lot of projects that needed to be completed. One of those projects one copyrighting some music that we wrote over the past few months and also entering into NPR's 2016 Tiny Desk Concert Contest! We are huge fans of the program and have always wanted to be apart of it. With them opening up the contest to anyone in the world, we instantly jumped at the chance to do so! With the help of JaySnapps Photography, we completed out shoot and have officially entered as of today. We don't know what the future will hold, if they like our music or not, or even if we will win, but we are happy and proud to submit! Check us out and let us know what you think about our song "Wonderful"! 

Transcription Practice: If I Only Had Your Love ( If I Only Had A Brain Cover)

The wife and I are currently pushing ourselves to learn more music of people we admire and listen to.  By us doing so, it allows us to expand our musical vocabularies, but also, allows us to sit down and analyze music of the greats. Transcribing music is one of the most powerful tools that any musician, composer, sound designer can practice. I feel like its basically weight lifting for your ears. The more you do it, the better you become. 

Here is a tune that we recently transcribed from Cecile Salvant. She is an INCREDIBLE jazz vocalist and we love her rendition of this classic tune. For our performance of course we added our own touch, but just being able to play their version of the arrangement was already cool enough.

What are some pieces that you have transcribed? 

Virtual Studio Musician Page

  Over the past few months I've been asked to do some recording work for a few of my friends local to where I live. As I've been so focused on creating my own music and SFX, I had forgotten how fun it is to record instrumental parts to other music than my own. I also had seem to forget that I worked extremely hard in college to earn myself a Music Performance degree that has slowly began to work it way off of my fingers. So heres to building my chops again! 

Because of these recent request, I have decided to begin to offer my playing to anyone who may need that extra live instrument pop to their recordings. If this is something that you might be looking into, I have explained all the details of how it would work on the Virtual Online Session page. I currently am able to offer clarinet (primary instrument), guitar (secondary instrument), and tenor saxophone! I have a few examples on the page, but will be updating as the year goes on. Hope to play on some of your tracks this year! 

Happy New Year!

I hope that you had an awesome 2015. For me, 2015 was an incredible year. I took a leap of faith and decided to pursue my dream full time. 2015 showed me what is possible if I stick to my guns and take that leap of faith! In all of my life, I can honestly say that I have never felt more fulfilled working as I did this past year. If you have a dream or a passion and you are able to make a living out of it, please do whatever you can to make that dream come to life. This year I have some major goals that I would like to accomplish! By God's grace, I was able to accomplish more than I could have ever imagined last year, and hopefully this year I will be able to do the same. For this year, I've created a list of goals and wanted to share a few with you all. If you'd like to see how they are going feel free to reach out and help to encourage me!

2016 Goals

  • Lift Jesus up!
  • Create music and/or SFX for at least 15-20 games
  • Score at least 2 movies or short films
  • Attend at least 2 Video Game Conferences
  • Join my local IGDA chapter
  • Lose 30 Lbs!
  • Do the Assault on Mt Mitchell Bike Ride or Tour De Cure Bike Ride
  • Eat no sweets for the entire year! (HUGE GOAL)
  • Write at least 1 blog post a month!

If you haven't written down any goals yet, I suggest you do! It will be something that you can look forward to and will give you something awesome to reflect on for the end of 2016!  One thing you may notice is that a lot of my goals have a numerical value in them. I try my best to make goals that are measurable, so that I can track the data from them! Thanks again for checking me out and I hope that this year brings you many blessings! 

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